Group communication from a virtual perspective
World of Warcraft (WoW)
DOI:
https://doi.org/10.5377/aai.v1i2.21181Keywords:
Digital communications-Scientific research, Computer games, CommunicationAbstract
No abstracts available.
ECMH ABIERTA_AT_N2-2008-8-16.
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References
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Bales, Robert F. (1950). lnteraction process analysis: a method for the study of small groups. Cambridge: Addison-Wesley Press.
Berlo, David K. (1982). El proceso de la comunicación. Introducción a la teoría y a la práctica. Buenos Aires: El Ateneo.
Cartwright, Dorwin y Zander, Alvin. (1990). Dinámica de grupos: investigación y teoría. México D. F.: Editorial Trillas.
Castells, Manuel. (2001). The Internet Galaxy: Reílections on the Internet, Business and Society. Oxford: Oxford University Press.
Donath, Judith. (1999). "ldentity and deception in the virtual community". En Smith, Marc A. y Kollock, Peter (eds.), Communities in cyberspace. Nueva York: Routledge.
Lewin, Kurt (1978). La teoría del campo en la ciencia social. Buenos Aires: Paidós.
Martín-Barbero, Jesús; Vilches, Lorenzo; Marín, Luis Fernando; Islas, Octavio; Rincón, Ornar; Gil Vrolijk, Carmen; Hernández, lliana; y Rodríguez, Jaime A. (2005).Tecnocultura y comunicación. Bogotá: Pontificia Universidad Javeriana.
Martín-Baró, Ignacio. (2004). Sistema grupo y poder: psicología social desde Centroamérica. San Salvador: UCA Editores.
Naiper, Rodney W y Gershenfeld, Matti K. (1988). Grupos: Teoría y Experiencia. México D. F.: Editorial Trillas.
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